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Feedback

Discussion in 'Suggestions and Feedback' started by Little Bird, Nov 8, 2014.

  1. Little Bird
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    Little Bird Member

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    I really like the changes.
    More zombies, more zombies, more zombies.
    attacking dogs
    new lootable containers requiring a toolbox (pick lock)
    randomness of the loot drops
    crafting supplies drop on ground ( Safes, cargo crates, barriers, etc.)
    many new weapons
    new vehicles with mounted guns
    working radio to warn of nearby roaming Ai
    foraging with hunting knife to harvest food and plants to craft medical supplies ( antibiotics)
    respawning of the Ai vehicle patrols.

    Suggestions / problems
    Decrease bleed rate from zombies to compensate for the zombies increase in numbers.
    I also encountered a problem with roaming Ai spawning 75m in front of me out in the wilderness.
    the number of dogs and animals are very many
    Antibiotics might slightly rare.

    Thank you for your time, the changes thus far are amazing.
    Little Bird
     
    Last edited: Nov 9, 2014
    thevisad likes this.
  2. Kelley
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    Kelley Moderator Staff Member

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    I was thinking about the ai 75m spawn. I think it might be due to the server irregularities we were seeing. Just a thought. I think the antibiotics are rare because there are other ways to get them. I have found antibiotics in some interesting places:)
     
  3. thevisad
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    thevisad HNGamers - HeadQuarters for all things fun! Staff Member

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    Thanks for the feedback LB! I will lower the animals in the next patch to more of what we would expect to see in game.
    As far as bleed rate, would yuo accept, say survival skill affecting the amount you bleed?
     
  4. Xyberviri
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    Xyberviri Development Team, Bug Hunter Staff Member

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    Not too sure if survival skill should stop bleeding, survival was more about being like a cockroach
     
  5. Little Bird
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    Little Bird Member

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    I think the combat skill is the Soldier type skill to where your character bleeds less, is more durable and resists knockdowns and infections. yes please.
     
  6. thevisad
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    thevisad HNGamers - HeadQuarters for all things fun! Staff Member

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    Xyberviri said combat as well at work, I can see that being a better choice actually.
     
  7. Little Bird
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    Little Bird Member

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    My current character is level 21 Survival and level 30 combat... i notice i bleed less when i do bleed, But the zombies still cause bleed, knockdown and infect characters very frequently.
    i feel the combat skill works when it comes to taking less damage per hit from zombies, but thats all i am feeling lol.

    At level 30 i am still getting my arse handed to me from zombie melee at times.

    Just read the skills info page and it cleared things up for me .
    Level 100 is hard to reach due to the Xp curve.

    Thank you for your time,
    Little Bird
     
    Last edited: Nov 12, 2014

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