Water – Aquas

Aquas
Aquas is one of best water assets to use for a low cost and good looking solution. It allows for multiple water sources to be created per scene, which allows easier streaming functionality. This lesson will cover this asset and how to load it into Atavism and cover any gotchas along the way.
https://assetstore.unity.com/packages/tools/particles-effects/aquas-built-in-render-pipeline-138749?aid=1101lf9HB&utm_source=aff
Scene Setup
Start the Aquas setup wizard from Window – AQUAS – Setup Wizard. This dialogue box will appear and you can select the terrain and camera locations.
Once it is generated, you can move it anywhere you want in your scene. We will place it into the Water location in the Environment folders we created in our Building a Scene Template tutorial.
Aquas Adjustments
You can adjust the options for Aquas inside material window to any of your liking.
Scene View
Your scene should now look like this in the scene view.