Course Content
Getting the Latest version
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Generic Single Body Character
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POLYGON Modular Fantasy Hero Characters
This is the base install for the Modular system and is what is supported out of the box. In order to use the Synty Modular system you will need to grab this character. 
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Character Creation API
0/2
Skinned Mesh Support
0/1
Troubleshooting
0/1
Modular Addons
0/1
Examples
Atavism Modular Customization

 

 

Replacement Items tab

Replacement Items

Replacement items are a special use case where the character is actually being replaced in the scene with another object that is on the same skeleton. This allows for a modular style character selection from non modular characters. It can also be used to extend modular characters that are setup with individual prefabs, similar to how the non modular Synty characters are setup. This was designed with these specific models in mind.

Replacement Objects

Replacement objects are the items that actually get removed and replaced with the ModularReplacementItems that are created. The system finds and disables this, then runs through routines to remap the models onto the skeleton in runtime. The system is not perfect due to issues with some models, so it’s always best to test each model you want to switch through and disable those that cause issues.

ModularReplacementItem

ModularReplacementItem