Powered by NVIDIA GPUs, Unity ArtEngine’s AI has simplified workflow, and helped create vMaterials – a free library of over 2,000 high-quality real-world materials. Creating realistic materials can be a time-consuming process. Even when working from high-quality references, it can take days of work to achieve impressive results. So when a team at NVIDIA was building up their vMaterials library, comprising more than 2,000 real-world materials, they looked to an AI-based solution in Unity ArtEngine. Powered by NVIDIA GPUs, ArtEngine became an indispensable tool in the pipeline that raised the quality of the produced textures while speeding up turnaround times for texture creation.
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