Harvester – A Complete Resource Harvesting System for Unity


The Harvester is a C# class designed for Unity game development providing a complete solution for harvesting resources.

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The Harvester is a powerful and efficient C# class designed for use in Unity game development. It provides a complete solution for harvesting resources such as plants, trees, rocks, and other objects. This modular system is customizable and allows game developers to easily configure it to meet their specific needs. It includes several modules, such as the HarvesterObjects and HarvestItem systems, which define objects, properties, and harvesting operations. Additionally, the system includes several other features, like the ability to spawn exploding terrain objects and harvest effects at a specified position. The Harvester is reliable and efficient, making it an ideal choice for any game project.


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