Atavism Modular Customization

By thevisad Uncategorized
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About Course

This is an update

Welcome to the Atavism Modular Character Customisation designed to handle all of your modular character requirements. This course will step you through how to stand up and use the modular system. This system should support any modular system out there with a few simple steps. Additional support can be added if the use case is highlighted. 

Supported Features

  • Skinned mesh character swapping
  • Storing and retrieving character Blendshapes
  • Storing and retrieving character color schemes at creation
  • Storing and retrieving equipment color schemes at creation
  • Replacing the shaders and materials on the models at runtime
  • Utilizing internal or external models for character customization
  • Supports head, torso, upper, lower arm and legs, hip and hand model swapping
  • Stores and sets color defaults to the characters
  • Modular swapping of Modular characters

 

Character’s currently supported

  • Synty Modular Character 
  • Polytope Modular Character
  • Meshtint Modular Character
  • The Girls Modular Character
  • Synty characters – the entire line as selectable options
  • Infinity PBR blend shape characters
  • More
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Course Content

Getting the Latest version

  • Update the Plugin
  • Reporting an issue

Standard Setup
Most models will fall under this setup and this is the recommended path for most developers to use.

Atavism Character Setup

Blendshapes

Modular Swapping

Generic Single Body Character

POLYGON Modular Fantasy Hero Characters
This is the base install for the Modular system and is what is supported out of the box. In order to use the Synty Modular system you will need to grab this character. 

Character Creation API

Skinned Mesh Support

Troubleshooting

Modular Addons

Video Guides

Examples

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