Making AnimationEvent safe for the CoreCLR garbage collector

 

As we are transitioning to .NET CoreCLR, which brings a more advanced and efficient Garbage Collector (GC), see how Unity has changed its AnimationEvent to work correctly with this new GC.

 Read More technology | Unity Technologies Blog 

Leave a Reply

Your email address will not be published. Required fields are marked *

This site uses User Verification plugin to reduce spam. See how your comment data is processed.

This site uses Akismet to reduce spam. Learn how your comment data is processed.