Witchfire is a first-person roguelite designed for those who don’t like roguelites

The Astronauts Creative Director and Co-Founder at Adrian Chmielarz discusses the development process behind Witchfire, the studio’s upcoming first-person roguelite powered by Unreal Engine, and speaks about its gameplay, music, mechanics, and more.

Witchfire is a first-person roguelite designed for those who don’t like roguelites” /> 

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