Developer Tango Gameworks talks about how Blueprints, UE’s Animation Editor, and the Editor Utility Widget allowed the studio to create the unique rhythmic action gameplay.
For the 25th anniversary of the<em> ONE PIECE</em> manga and anime series, Bandai Namco Entertainment and ILCA explain how they crafted<em> ONE PIECE ODYSSEY</em>, an immense RPG adventure that honors the series’ history.
Journey into a short that feels destined for bigger things, as we learn how an Academy Award-winner tapped Epic Ecosystem standards like UE5, Megascans, MetaHumans, and the Path Tracer to pull you into a fairy world on the brink of war.
Syohei Ogami of Kanata Lab spent years as a successful musician, only to see a musical project turn into <em>34EVERLAST</em>, a high-speed action game that you can complete in as little as 10 minutes.
<em>Ukiyo</em>’s Epic MegaGrant introduced devs to Japan’s indie game scene.
There are all kinds of great products to choose from this month. Click now to see some of our personal favorites and explore the sale today.
Unreal Engine’s Editor Utility Widget shaped the Epic MegaGrant recipient’s key manga look and feel.
Ryu Ga Gotoku Studio revisits one of its older <em>Yakuza </em>spin-offs with <em>Like a Dragon: Ishin</em>. The developer turns to Unreal Engine to remaster a title that never saw a Western release until now.
Check out the diverse array of Unreal Engine-powered games coming out of Japan.
Want to distribute your PC game to an audience of over 68 million monthly active PC users? Now you can register, configure, and distribute eligible PC games on the Epic Games Store directly through the dev portal.