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Getting to grips with Tentacular, Firepunchd’s chaotic kaiju “constructathon”

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  Indie developers Simon Cubasch and Luca Scaramuzzino joined Unity at GDC to discuss the iterative design process behind their slippery VR sandbox game.  Read More games | Unity Technologies Blog 

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Introducing the new Adobe Substance 3D plug-in for Unity

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  Whether you want to create an immersive world, establish your portfolio, or bring fresh ideas to life, optimized material workflows can help you accomplish your goals quickly. That’s why …

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How Kidoz and Unity are building a safer digital space for children

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  The internet is meant to be a place for everyone, but not all content is suitable for all audiences, particularly young people who are increasingly using apps for education …

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How to create player-centric game economies

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  The resources in your game shouldn’t be an afterthought. A well-planned game economy will keep your players coming back for more.  Read More games | Unity Technologies Blog 

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How to create player-centric game economies

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  The resources in your game shouldn’t be an afterthought. A well-planned game economy will keep your players coming back for more.  Read More games | Unity Technologies Blog 

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Animation Curves, the ultimate design lever

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  This is the third blog post by Christo Nobbs in his series for game designers. The series expands on his contributions to The Unity game designer playbook, a 100+ …

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Animation Curves, the ultimate design lever

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  This is the third blog post by Christo Nobbs in his series for game designers. The series expands on his contributions to The Unity game designer playbook, a 100+ …

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Diversity, interactivity, accessibility: How three studios approach impactful game design

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  Soft Not Weak, Kitfox Games, and Tribe Games share how they create meaningful experiences that resonate with players.  Read More games | Unity Technologies Blog 

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Build your live game in a single modular platform with Unity Gaming Services

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  Unity Gaming Services (UGS) has graduated out of beta with tools that help developers tackle the challenges of building a live game.  Read More games | Unity Technologies Blog 

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Material Variants: The solution for managing complex material libraries

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  Ever wanted to automatically apply changes from one material to multiple others? Or to reuse a Base Material for local tweaks? In Unity 2022.1, we’re introducing a concept similar …

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