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Unity

Unity

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Tales from the optimization trenches: Better managed code stripping with Unity 2020 LTS

Posted in Technology, Uncategorized

Managed code stripping is a critical step in the build process that helps decrease the size of an application’s binary files. This occurs through the removal of unused code.

Continue reading "Tales from the optimization trenches: Better managed code stripping with Unity 2020 LTS" →
Posted on February 27, 2023by
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Experience true Volumetric Clouds with HDRP & Unity 2021.2

Posted in Technology, Uncategorized

For decades, flat-painted skyboxes and HDRIs have been the go-to solutions for sky and cloud rendering. Now, thanks to the brand-new Volumetric Clouds in HDRP, you can populate your worlds with dynamic clouds.

Continue reading "Experience true Volumetric Clouds with HDRP & Unity 2021.2" →
Posted on February 27, 2023by
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Unity Reflect adds BIM 360 support and 1:1 scale AR

Posted in AEC, Uncategorized

  Expanded support for Unity Reflect is here! BIM 360 models, a new user interface, […]

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Posted on February 27, 2023by
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How Unity Reflect is powering RETIMA

Posted in AEC, Uncategorized

  Learn how SimRTR developer used Unity Reflect to create RETIMA, a real-time manager for […]

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Posted on February 27, 2023by
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Reimagining Paris with the help of an urban digital twin

Posted in AEC, Uncategorized

  With the power of real-time 3D, Vectuel is supporting a more efficient and collaborative […]

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Posted on February 27, 2023by
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Unity AI 2021 interns: An eye on the future with computer vision

Posted in Technology, Uncategorized

  The Unity Computer Vision team developed the Perception Package to help our users build […]

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Posted on February 27, 2023by
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