In this guest post, Owlchemy Labs’ Jazmin Cano dives deep into how the team used Unity to develop an all-new vision accessibility update for Cosmonious High in virtual reality (VR).

 Read More games | Unity Technologies Blog 

Developing for blindness and low vision in VR with Cosmonious High - HNGamers

Developing for blindness and low vision in VR with Cosmonious High

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