Reimagining community with digital twin technology
Posted in AEC, UncategorizedAdvanced 3D modeling and digital twins are transforming the way cities are planned, built, […]
Continue reading "Reimagining community with digital twin technology"Advanced 3D modeling and digital twins are transforming the way cities are planned, built, […]
Continue reading "Reimagining community with digital twin technology"Today’s business-to-business (B2B) buyers increasingly prefer a self-serve purchasing process. How are you adapting […]
Continue reading "Revisit your marketing strategy: B2B buyer behavior is changing"What will the vehicles of the future look like? How will drivers and passengers […]
Continue reading "How Volkswagen Group of America visualizes vehicles for 2030 and beyond"In the latest LTS release, polymorphic serialization offers improved user collaboration and API access, plus more granular handling of missing types.
Continue reading "SerializeReference improvements in Unity 2021 LTS"The latest version of the Burst package comes with some great improvements to both iteration time and the Burst Inspector. In this post, we’ll look at what’s changed and how our High Performance C# (HPC#) compiler technology can now help you improve performance on all platforms with even greater ease.
Continue reading "Raising your game with Burst 1.7"With the release of Unity 2021.2, we introduced some exciting new features in Shader Graph such as Surface Options support in the Universal Render Pipeline (URP), Custom Interpolators, and Blackboard Categories, which greatly improve artist workflows and shader performance.
Continue reading "What’s new in Shader Graph 2021.2"