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Technology

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Global Illumination updates in 2022.2 and beyond

Posted in Technology

Discover updates to light baking performance, stability, and other new features that come with the 2022.2 Tech Stream release, plus highlights from Unity’s Global Illumination roadmap.

Continue reading "Global Illumination updates in 2022.2 and beyond" →
Posted on December 21, 2022by
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Accelerating player builds with an incremental build pipeline

Posted in Technology

Unity Principal Software Engineer Jonas Echterhoff shares how the team has worked to speed up both the script compilation pipeline and the player build pipeline by making them incremental.

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Posted on December 20, 2022by
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Havok Physics for Unity is now supported for production

Posted in Technology

With the pre-release of ECS for Unity 2022.2 comes Havok Physics for Unity – available for all Unity Pro, Enterprise, and Unity Industrial Collection customers.

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Posted on December 19, 2022by
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Building better paths while maintaining creative flow with Splines in 2022.2

Posted in Technology

With Unity 2022.2 Tech Stream comes a major update to Splines. Discover everything you need to know in this new tool.

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Posted on December 12, 2022by
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8 new features to support game backend development

Posted in Technology

We’ve gathered various updates made to Game Backend over the past few months to provide you with a high-level overview.

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Posted on December 9, 2022by
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Metaverse Minute: How to make your metaverse debut

Posted in Technology

  New to the Unity Editor or the metaverse? Bookmark this Metaverse Minute blog for […]

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Posted on December 8, 2022by
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