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- Comprehensive World Streamer 2 Setup for Unity
Curriculum
- 1 Section
- 21 Lessons
- 10 Weeks
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- Implementation of World Streamer 221
- 1.0Adding New Tags to Your Project
- 1.1Enabling Incremental Garbage Collection (GC) in Project Settings
- 1.2Defining Your Game Scene
- 1.3Adding World Streamer Prefabs to the Game Scene
- 1.4Configuring Build Settings with the Game Scene
- 1.5Defining Your Work Scene (Optional)
- 1.6Splitting Your Terrains
- 1.7Creating Low Poly Meshes for Optimized Rendering (Optional)
- 1.8Setting Up Streaming Layers
- 1.9Configuring Streaming Layer Parameters
- 1.10Creating Virtual Grids for World Streamer
- 1.11Generating Scene Objects from the Virtual Grid
- 1.12Manually Populating WorldStreamer Prefabs Z(If Needed)
- 1.13Configuring Scene Collection Managers’ Parameters
- 1.14Defining Loading Ranges for Streaming Layers
- 1.15Adding Streaming Scenes to Build Settings
- 1.16Setting Up Collider Streaming for Interiors
- 1.17Adding Collider Zones/Interiors to Streaming Layers
- 1.18Setting Up the Lighting Manager
- 1.19Final Steps and Considerations
- 1.20Notes and Warnings About Using World Streamer with Other Tools