How Rubber Duck Games developed a boss fight in Evil Wizard
Posted in GamesIn this guest blog, the Rubber Duck Games team breaks down the journey to […]
Continue reading "How Rubber Duck Games developed a boss fight in Evil Wizard"In this guest blog, the Rubber Duck Games team breaks down the journey to […]
Continue reading "How Rubber Duck Games developed a boss fight in Evil Wizard"Quite OK Games, the indie studio behind mountainside city builder <em>Laysara: Summit Kingdom</em>, talks about how Unreal Engine and other tools keep it ahead of the game development avalanche.
Continue reading "How the three-person team behind Laysara: Summit Kingdom found a new spin on city-builders"The time for the 2023 Epic MegaJam is almost upon us! Our next annual game jam event will kick off on September 14 at 2 PM EDT, with Unreal Editor for Fortnite (UEFN) submissions accepted for the first time ever!
Continue reading "Incoming 2023 Epic MegaJam–Save the date!"<em>CYGNI: All Guns Blazing </em>represents an amazing journey for KeelWorks, with one founder making the transition from working at Pixar to creating a blistering shoot ‘em up experience.
Continue reading "How KeelWorks moved from animation to game dev to create CYGNI: All Guns Blazing"The record-breaking Hogwarts Legacy is the product of a leap from in-house game dev tools to Unreal Engine.
Continue reading "Why Avalanche worked to deliver a Hogwarts game with soul"<em>The Voice in the Hollow</em> reimagines the Cain and Abel story as a fantastical African-inspired movie short created by a small team of professionals, blending real-time 3D, 2D elements, and motion capture.
Continue reading "Award-winning short film The Voice in the Hollow takes real-time animation to dark places"