The Epic MegaGrant Recipient was inspired by the loneliness of the pandemic and paranoia of John Carpenter’s <em>The Thing</em>.Continue reading "Fort Solis uses Unreal Engine 5.2 to deliver an immersive martian experience"
Summerfall Studios is spearheaded by David Gaider, who worked on acclaimed games such as <em>Baldur’s Gate II: Shadows of Amn</em>, <em>Dragon Age: Origins</em>, and <em>Star Wars: Knights of the Old Republic</em>.Continue reading "Stray Gods is a musical murder mystery RPG from a Bioware veteran"
This month’s free 3D asset drop includes an NPC-friendly quest editor, a Lumen-infused archviz apartment, a safe house, a melee system, and more. See what strikes your fancy inside!Continue reading "Featured free Unreal Marketplace content—September 2023"
Ironwood Studios talks about the production realities of development with a small team, nailing the feel of driving survival, and how Unreal Engine helped the studio fill out its anomalous portrayal of the Pacific Northwest.Continue reading "Pacific Drive is a run-based driving survival game with an ever changing, mysterious landscape"
In our first Unreal Developer Roundtable, we invited three former devs who worked in the AAA space (David Gaider, James Tinsdale, and Alex Dracott) and talked about how they branched out to form their own indie studios.Continue reading "Unreal Developer Roundtable: Taking AAA to indie — how small teams are making big games"
Pixelated, low-poly shooter <em>Kvark </em>drops players into a fictional ‘80s mining facility.Continue reading "Two high school friends used Unreal Engine 5.1 to create atmospheric retro shooter Kvark"