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September 2022

September 2022

  • All categories
  • Game Development
  • Unreal
  • Technology
  • Games
  • Uncategorized
  • AEC
  • Unity

Metaverse Minute: 4 sales and marketing trends you can jump on now

Posted in Technology

  In this edition of the Metaverse Minute, we break down some applications of Unity […]

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Posted on September 30, 2022by
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Expanding the robotics toolbox: Physics changes in Unity 2022.1

Posted in Technology

  The Physics Debugger is an essential tool for understanding the inner workings of the […]

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Posted on September 30, 2022by
0

Announcing a new Unreal Challenge: Creep It Real

Posted in Unreal

What kinds of creepy assets are stashed away in your Vault? Express your spooky side in the latest Unreal Challenge: Creep It Real. Submit a video and compete to win cash, software, swag, and other goodies.

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Posted on September 29, 2022by
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Unreal Engine is just the ticket for management sim RAILGRADE

Posted in Unreal

When Minakata Dynamics set out to reimagine what a management simulation game could be, a focus on story helped put the studio on the fast track to success. Find out how <em>RAILGRADE</em> delivers a fresh twist on a much-loved genre.&nbsp;

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Posted on September 29, 2022by
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Games Focus: Profiling and performance optimization

Posted in Technology

In the third installment of our Games Focus series, we cover the status, upcoming release plans, and future vision for profiling and performance at Unity.

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Posted on September 28, 2022by
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No Captain Allowed! is a co-op game developed by a two-person team

Posted in Unreal

9heads Game Studios talk about their gamedev journey and share the development process behind <em>No Captain Allowed!</em>, their recently-released roguelike co-op game, and explain how Unreal Engine helped their two-person team execute on their vision.

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Posted on September 28, 2022by
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