What kinds of creepy assets are stashed away in your Vault? Express your spooky side in the latest Unreal Challenge: Creep It Real. Submit a video and compete to win cash, software, swag, and other goodies.Continue reading "Announcing a new Unreal Challenge: Creep It Real"
When Minakata Dynamics set out to reimagine what a management simulation game could be, a focus on story helped put the studio on the fast track to success. Find out how <em>RAILGRADE</em> delivers a fresh twist on a much-loved genre. Continue reading "Unreal Engine is just the ticket for management sim RAILGRADE"
In the third installment of our Games Focus series, we cover the status, upcoming release plans, and future vision for profiling and performance at Unity.Continue reading "Games Focus: Profiling and performance optimization"
9heads Game Studios talk about their gamedev journey and share the development process behind <em>No Captain Allowed!</em>, their recently-released roguelike co-op game, and explain how Unreal Engine helped their two-person team execute on their vision.Continue reading "No Captain Allowed! is a co-op game developed by a two-person team"