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September 2022

September 2022

  • All categories
  • Game Development
  • Unreal
  • Technology
  • Games
  • Uncategorized
  • AEC
  • Unity

Expert tips for indie mobile success with Robot Squid and Superplus Games

Posted in Games

  Building and running a strong, sustainable business is important in today’s saturated mobile game […]

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Posted on September 28, 2022by
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Digital fashion: from concept to consumer at Timberland

Posted in Unreal

The virtual and physical worlds are colliding, and forward-thinking brands are setting up shop in the metaverse. Find out how an ecosystem of real-time tools is transforming the way Timberland connects with consumers, opening the door to digital fashion. 

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Posted on September 28, 2022by
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4 things multiplayer gamers want in 2022 and beyond

Posted in Games

  We surveyed over 1,400 multiplayer gamers in the US, UK, Japan, and Korea to […]

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Posted on September 27, 2022by
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5 common lightmapping problems and tips to help you fix them

Posted in Technology

Unity Technical Artist for Quality and Lighting Kristijonas Jalnionis unpacks five of the most common lightmapping problems and their solutions.

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Posted on September 27, 2022by
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Epic and Autodesk join forces to accelerate real-time experiences

Posted in Unreal

Epic Games and Autodesk announce a new partnership that will promote open and connected workflows between their tools. Initially targeting the AEC industry, Autodesk intends to make Twinmotion for Revit available to all Revit customers as part of an upcoming release.

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Posted on September 27, 2022by
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Unreal Fellowship: World Building applications open now

Posted in Unreal

The newest Fellowship class is launching, and we’ve just opened up applications for the Fall and Winter classes. If you’re a production designer, concept artist, or architect that wants to go deep on real-time environments, apply now.

Continue reading "Unreal Fellowship: World Building applications open now" →
Posted on September 27, 2022by
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