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December 2022

December 2022

  • All categories
  • Game Development
  • Unreal
  • Technology
  • Games
  • Uncategorized
  • AEC
  • Unity

Park Beyond is a theme park sim that allows its players to create impossible experiences

Posted in Unreal

Technical Director at Limbic Entertainment Mohamed Hafez talks about<em> Park Beyond</em>’s approach to landscape generation, discusses how the game’s NPCs work, and explains how Unreal Engine helps the team assemble large scenes.

Continue reading "Park Beyond is a theme park sim that allows its players to create impossible experiences" →
Posted on December 28, 2022by
0

Improvements to shader build times and memory usage in 2021 LTS

Posted in Technology

Find out how Unity has addressed user feedback on project build times and shader memory usage via improvements to its Shader System. This blog also provides info on shader variant compilation and stripping, recent optimizations, and a rough outline of future plans.

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Posted on December 28, 2022by
0

Unreal Engine learning content for December

Posted in Unreal

Digital puppeteering, connecting virtual cameras to the Live Link VCam app, and a tutorial on creating your own custom tool palette—this month’s free Unreal Engine courses will knock your socks off. Check it out!

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Posted on December 28, 2022by
0

Made with Unity: 2022 in review

Posted in Games

  It can be hard for us – let alone all of you – to […]

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Posted on December 27, 2022by
0

Free gamedev tools and art packs to kick-start your next project

Posted in Games

  We’ve compiled top-rated tools and starter packs to support your next project. Whether you’re […]

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Posted on December 22, 2022by
0

Global Illumination updates in 2022.2 and beyond

Posted in Technology

Discover updates to light baking performance, stability, and other new features that come with the 2022.2 Tech Stream release, plus highlights from Unity’s Global Illumination roadmap.

Continue reading "Global Illumination updates in 2022.2 and beyond" →
Posted on December 21, 2022by
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