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February 2023

February 2023

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  • Game Development
  • Unreal
  • Technology
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  • AEC
  • Unity

Real-time 101: explore the end-to-end animation process in Unity

Posted in Technology

What happens when you take a badger, a bullfrog, a bunny, and a bear, and bring them together in a Unity scene?

Continue reading "Real-time 101: explore the end-to-end animation process in Unity" →
Posted on February 28, 2023by
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Unity 2020 LTS and Unity 2021.1 Tech Stream are now available

Posted in Technology

We know that creators work differently. That’s why we offer two release versions, Tech Stream and Long-Term Support (LTS), so you can choose the solution that better fits your needs. 

Continue reading "Unity 2020 LTS and Unity 2021.1 Tech Stream are now available" →
Posted on February 28, 2023by
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A new Package Manager experience in Unity 2021.1

Posted in Technology

The Package Manager is a modular system and API designed to speed up your workflows and optimize the size of your runtime by offering Unity-developed features as optional packages. 

Continue reading "A new Package Manager experience in Unity 2021.1" →
Posted on February 28, 2023by
0

Find out what’s new for the Addressable Asset System

Posted in Technology

The Addressable Asset System allows you to safely and efficiently manage the content of complex Unity projects. Discover how the Synchronous Addressables API can make switching your project to this flexible system easier than before.

Continue reading "Find out what’s new for the Addressable Asset System" →
Posted on February 28, 2023by
0

Boosting computer vision performance with synthetic data

Posted in Technology

You need a lot of data to train a computer vision model to effectively interpret its surroundings, which can strain resources. Read this guest post to discover how Neural Pocket, an AI solution provider, used synthetic data to enable its computer vision models.

Continue reading "Boosting computer vision performance with synthetic data" →
Posted on February 28, 2023by
0

Bursting into 2021 with Burst 1.5

Posted in Technology

Our High Performance C# (HPC#) compiler technology, Burst, has gone from strength to strength. In the latest version Burst 1.5, we’ve made some major improvements. In this post we’ll take you through the headline features, and show you how to make the most of Burst in your projects.

Continue reading "Bursting into 2021 with Burst 1.5" →
Posted on February 28, 2023by
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