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Unity

Unity

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2022’s best tips from Unity developers on Twitter

Posted in Games

  A selection of top tips from all five developer takeovers on Twitter in 2022, […]

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Posted on January 3, 2023by
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Improvements to shader build times and memory usage in 2021 LTS

Posted in Technology

Find out how Unity has addressed user feedback on project build times and shader memory usage via improvements to its Shader System. This blog also provides info on shader variant compilation and stripping, recent optimizations, and a rough outline of future plans.

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Posted on December 28, 2022by
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Made with Unity: 2022 in review

Posted in Games

  It can be hard for us – let alone all of you – to […]

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Posted on December 27, 2022by
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Free gamedev tools and art packs to kick-start your next project

Posted in Games

  We’ve compiled top-rated tools and starter packs to support your next project. Whether you’re […]

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Posted on December 22, 2022by
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Global Illumination updates in 2022.2 and beyond

Posted in Technology

Discover updates to light baking performance, stability, and other new features that come with the 2022.2 Tech Stream release, plus highlights from Unity’s Global Illumination roadmap.

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Posted on December 21, 2022by
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Accelerating player builds with an incremental build pipeline

Posted in Technology

Unity Principal Software Engineer Jonas Echterhoff shares how the team has worked to speed up both the script compilation pipeline and the player build pipeline by making them incremental.

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Posted on December 20, 2022by
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