Objective:
Integrate World Streamer 2’s essential prefabs into your Game Scene to manage streaming functionalities.
Why This Step is Important:
These prefabs act as managers for different aspects of world streaming, such as handling colliders, general streaming, and world movement. Proper setup ensures efficient streaming and object management.
Detailed Instructions:
- Locate World Streamer Prefabs:
- In the Project panel, navigate to:
- You should find the following prefabs:
_Collider_Streamer_Streamer_World_Mover
- Add Prefabs to the Hierarchy:
- Drag and drop each prefab into your Game Scene’s Hierarchy.
- It’s recommended to place them under a parent GameObject for organization, such as
WorldStreamerManagers.
- Verify Tag Associations:
- Select each prefab in the Hierarchy.
- In the Inspector panel, ensure that:
_Collider_Streameris tagged withColliderStreamerManager._Streameris tagged withSceneStreamer._World_Moveris tagged withWorldMover.
- If not, assign the correct tag by selecting the appropriate tag from the Tag dropdown in the Inspector.
- Handling Errors:
- Error Message: If you encounter the error
Add scene collection manageron the_Streamerprefab:- Do Not Panic: This error is expected at this stage and will be addressed in Step 13.
- Proceed with the remaining steps and revisit this error when necessary.
- Error Message: If you encounter the error
Tips:
- Prefab Organization: Keeping World Streamer prefabs grouped helps in managing and troubleshooting.
- Prefab Updates: Ensure you’re using the latest versions of these prefabs, especially if you encounter unexpected behaviors.
