Comprehensive World Streamer 2 Setup for Unity

Optional Cleanup (If Using a Single Scene):

If you’ve followed the tutorial by incorporating everything within a single Game Scene instead of separating into Work and Game Scenes, perform the following cleanup to ensure optimal functionality:

  1. Delete Redundant Objects:
    • Remove all objects in the Hierarchy that were created during Step 12.
    • These objects are handled by the _Streamer prefab, so manual instances are unnecessary.
  2. Backup Your Scene:
    • Before making deletions, save a backup copy of your main scene.
    • Procedure:
      • Right-click on your main scene in the Project panel.
      • Select Duplicate to create a backup.
  3. Ensure Scene Integrity:
    • After cleanup, verify that all essential components (e.g., UI, Player, Camera, Lighting) remain intact and functional within your Game Scene.

Additional Steps for Collider Streaming (If Applicable):

  • If you’re using collider streaming for interiors, ensure that Step 17 and Step 19 are thoroughly completed and tested.