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August 2023

August 2023

  • All categories
  • Game Development
  • Unreal
  • Technology
  • Games
  • Uncategorized
  • AEC
  • Unity

How KeelWorks moved from animation to game dev to create CYGNI: All Guns Blazing

Posted in Unreal

<em>CYGNI: All Guns Blazing </em>represents an amazing journey for KeelWorks, with one founder making the transition from working at Pixar to creating a blistering shoot ‘em up experience.

Continue reading "How KeelWorks moved from animation to game dev to create CYGNI: All Guns Blazing" →
Posted on August 9, 2023by
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Why Avalanche worked to deliver a Hogwarts game with soul

Posted in Unreal

The record-breaking Hogwarts Legacy is the product of a leap from in-house game dev tools to Unreal Engine.

Continue reading "Why Avalanche worked to deliver a Hogwarts game with soul" →
Posted on August 8, 2023by
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Award-winning short film The Voice in the Hollow takes real-time animation to dark places

Posted in Unreal

<em>The Voice in the Hollow</em> reimagines the Cain and Abel story as a fantastical African-inspired movie short created by a small team of professionals, blending real-time 3D, 2D elements, and motion capture.

Continue reading "Award-winning short film The Voice in the Hollow takes real-time animation to dark places" →
Posted on August 3, 2023by
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Unreal Engine powers stylish stellar mystery The Invincible

Posted in Unreal

<em>The Invincible </em>is the first video game adaptation of a book by prolific influential sci-fi author Stanisław Lem.

Continue reading "Unreal Engine powers stylish stellar mystery The Invincible" →
Posted on August 2, 2023by
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Replicating Quake 3 character physics with U3D

Posted in Game Development

  The character controller physics of the Quake 3 Arena game engine are responsible for […]

Continue reading "Replicating Quake 3 character physics with U3D" →
Posted on August 1, 2023by thevisad
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Static Batching Like You Never Saw

Posted in Game Development

  Check the original blog post at TheGameDev.Guru: Static Batching in Unity Like You Never […]

Continue reading "Static Batching Like You Never Saw" →
Posted on August 1, 2023by thevisad
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