A look back at 2022 with Unity Gaming Services
Posted in GamesFrom bringing products out of beta in June to releasing new and updated game […]
Continue reading "A look back at 2022 with Unity Gaming Services"From bringing products out of beta in June to releasing new and updated game […]
Continue reading "A look back at 2022 with Unity Gaming Services"Discover how the new Nanite Programmable Rasterizer in Unreal Engine 5.1 enables you to leverage features like World Position Offset, Pixel Depth Offset, custom UVs, and more—and see the system in action in <em>Fortnite Battle Royale </em>Chapter 4!
Continue reading "Bringing Nanite to Fortnite Battle Royale in Chapter 4"Discover how Lumen elevated the lighting in <em>Fortnite Battle Royale </em>Chapter 4 with accurate global illumination, ray-traced reflections on glossy surfaces (even indoors), and dynamic lighting that reacts to game events in real time.
Continue reading "Lumen brings real-time global illumination to Fortnite Battle Royale Chapter 4"Explore how Virtual Shadow Maps combine with the power of Nanite to efficiently render accurate shadows—from close range all the way to the horizon—in <em>Fortnite Battle Royale</em> Chapter 4.
Continue reading "Virtual Shadow Maps in Fortnite Battle Royale Chapter 4"In this blog, we’ll look at some of the Unreal Engine 5 features that benefited from being put through their paces in <em>Fortnite Battle Royale </em>Chapter 4, and the resulting improvements in UE 5.1 that will empower you to create more detailed and faster open world games.
Continue reading "Battle-testing Unreal Engine 5.1’s new features on Fortnite Battle Royale Chapter 4"VR, TV shows, Tik Tok vlogs, video games—<em>The Green Fairy </em>does it all. In this video spotlight, MegaGrant recipient CONICAL shows us just how far you can take a good idea if you’re having fun and staying creative.
Continue reading "How The Green Fairy morphed into a transmedia franchise for CONICAL"